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Video Game Creation

This is a simple game I made for an Interactive Sound Environments Course using Unity and Wwise. The premise of the game is to prepare for a woodland party by collecting food and cleaning up sticks while eating carrots for fuel and avoiding poisonous mushrooms. It features field and studio recorded sound effects, and unique synths and soundscapes, all controlled and modulated by in-game parameters.
Project type
BSc Acoustics and Music Technology
Date
2024
Location
Edinburgh, UK
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